šŸ‘Øā€šŸ’» About the Developer

Hi! My name is Lars-Peter, and I’m an indie developer creating OBRUM as a passion hobby project.

I wanted to mix the clarity of puzzle games with the unpredictability of roguelites. The result is a game where every bit matters, both literally and strategically.

āš–ļø Legal Information

Ā© 2025 Lars-Peter Eriksson. All rights reserved.

OBRUM is developed and published by me as an independent project.

For support or inquiries: operator@obrum.io

Screen from a game showing three options for starting rules: 'additive' with a growth cycle graphic, 'subtractive' with a droplet graphic, and 'chaos' with a swirling graphic, each with description and a 'Pick' button.